~/talk

User acquisition for your social impact mobile game

Talkat Unity for Humanity Summit 2021 · on Tuesday, 2021-10-12· [developer-experience]
links:none on file
slides:none on file

Unity shows concrete UA tools for social‑impact mobile games: Unity Ads (23B monthly impressions, 2.5B devices) plus machine‑learning bids and Audience Pinpointer for retention or ROAS targeting. Campaigns require data thresholds (100 installs/geo with ≥1% 7‑day retention; 10 independent depositors for ROAS). Case study: a freemium title combines rewarded ads and IAP, runs scale then retention/ROAS campaigns and hits 3 million downloads, 300k DAU, roughly 70x ROAS and a ~99% fill rate within a month. Report Builder visualizes CPI, eCPM, source and creative performance.

AI-written summary · about

  1. 0:00Introduction
  2. 0:52What is Unity
  3. 3:21Unity Ecosystem
  4. 5:21Target and price your users
  5. 6:39Targeting capabilities
  6. 7:15Source bidding
  7. 7:44Campaigns
  8. 9:02Audience pinpointer
  9. 10:03Panzerdog case study
  10. 12:05Report Builder
  11. 12:56Case Study
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