Unity for Humanity Summit 2021
| title | author | length |
|---|---|---|
| Join us at the | 01m | |
Second annual Unity for Humanity Summit is a fully virtual, one-day summit that showcases creators using real-time 3D (RT3D) to produce measurable social and… | ||
| Keynote | David Washington | 36m |
Unity announces a concrete social impact plan: commits to net zero by 2030 and buys roughly $500k in 2020 carbon offsets, redesigns procurement and buys… | ||
| UFH Environment Grant winners conversation | Marina Psaros, Elizabeth Bagley | 29m |
Three Unity for Humanity projects use Unity plus VR/AR to make invisible environmental costs visible and to hand tools back to communities: a South LA VR story… | ||
| Grant | Paisley Smith | 03m |
A grant for social-impact real-time 3D projects that awards technical mentorship and financial support, aimed at change-makers using Unity. Three concrete… | ||
| Driving leadership in sustainability and immersive technologies | Jasper Smith, Marco Marchesi, Melis Buyuksoy | 28m |
Organizations design vessels from recycled or recyclable materials and aim to raise vessel utilization from 10% to 90% by scheduling research during downtime… | ||
| Imagining a better world through the power of the metaverse | John Riccitiello, Cathy Hackl, Robert Tercek | 47m |
Claims that real-time 3D already powers practical learning: Unity is used to build a virtual lab/digital twin of a university days before COVID forced remote… | ||
| GPS: How to create with purpose | Bobby Jones | 33m |
A practical roadmap called Gifts, Passions, Service maps how to turn skills into impact: a blind engineer builds an AI app using Microsoft intelligence APIs… | ||
| Digital twins for sustainability | Sean Jones, Murray Walker, Erika Peace | 30m |
Unity-based digital twins and real-time 3D models validate designs and speed decisions by testing concrete scenarios: a truck-beaching test catches road… | ||
| Hospitals of the future | Melanie Lowther, John McGhee, Mike Wesolowski, Nick Facey | 30m |
Hospitals adopt real-time 3D for concrete problems: teams use 360 video PPE training to teach donning and doffing for paramedics, build a pediatric MRI… | ||
| Peer-to-peer learning: How students teach students | Brayden Jenkins, Aira Daniella San Agustin, Sarah Hills, Rachel Pohl | 26m |
Arizona State University's Immersive Creation Studio runs a guild-based peer model where students teach each other through workshops, a public mural listening… | ||
| Visualizing Earth’s futures | Juliano Calil, Stephanie Haysmith, Alan Gershenfeld, Marina Psaros | 28m |
Three projects build interactive interfaces to turn climate science into actionable experiences: a sea‑level‑rise VR/360/AR suite that ran for ten weeks at a… | ||
| Reducing barriers to healthcare training with real-time 3D | Philip Poronnik, Martin Brown, Muhsinah Morris, Sam Glassenberg, Leslie Hernandez | 28m |
Morehouse launches a digital twin campus with culturally responsive VR classrooms that let students practice chemistry and clinical scenarios and cross the… | ||
| Models for creating economic inclusivity | Mona Mourshed, Hamza Rouissi, Greg Horowitt, James Turnage-Lannan | 56m |
Panel compares three operational models with concrete results and tools: a global employment nonprofit reporting 83% job placement within three months, 46,000… | ||
| Level up! Creating a more sustainable gaming universe | Jude Ower, Paula Escuadra, Trista Patterson, Marina Psaros | 28m |
Panel summarizes concrete initiatives: Mission 1.5 playable ads (mobile campaigns that survey players) reach a slice of the 40% of humanity who game and feed… | ||
| What’s next for immersive creator storytelling | Amy Zimmerman, Kat Cizek, El Lim, Lena Thiele | 31m |
Three XR projects use specific tech and partnerships to push conservation: a location-based Hololens 2 AR experience visualizes echolocation and targets noise… | ||
| Building a more sustainable fashion future | Lorenzo Albrighi | 17m |
Three short case studies show exact interventions and results: a VR documentary uses immersive multisensory real‑time 3D to trace fast‑fashion’s supply chain… | ||
| Powering an equitable workforce with immersive learning | Heather Shen, Sarah Krasley, Rachel Pohl | 26m |
Two edtech startups use real-time 3D and Unity to deliver immersive workforce upskilling: one builds VR scenarios that let learners practice responding to bias… | ||
| No prescription required | Sarah Hill, Rosemary Lokhorst, Gabriel Torres, Melissa Painter | 31m |
Three projects use Unity and consumer wearables to deliver drug‑free mental health tools: a biometrics‑driven AR/VR system that streams EEG and smartwatch… | ||
| User acquisition for your social impact mobile game | Stephen Bowes | 16m |
Unity shows concrete UA tools for social‑impact mobile games: Unity Ads (23B monthly impressions, 2.5B devices) plus machine‑learning bids and Audience… | ||
| Enabling empathy at scale | Nico Perony | 26m |
Argues that amplifying human empathy with AI can enable cooperation at planetary scale, backed by a working system: intonation-based toxicity detection that… | ||
| Changing the world with AR | Antonia Forster | 28m |
Demonstrates using AR Foundation plus ARKit/ARCore to build one app and deploy to both Android and iOS, with exact build settings and the step‑by‑step to spawn… | ||
| Funding healthcare innovation | Ebony Brown, Steven Collens | 21m |
Venture capital focuses on companies that plan to scale fast, with typical check sizes of $1–5M checks from a fund that already holds about 80 portfolio… | ||
| Convince the world that your project is incredible | Antoine Cayrol | 22m |
Co-founder of Atlas V explains how immersive narrative VR made with Unity wins partners by picking one true project, proving belief in it, and tailoring three… | ||
| Transforming communities with RT3D programs | Michael McCready, Dr. Soga, Steve Grubbs, Leslie Hernandez | 31m |
Universities and colleges build concrete systems: a caregiver VR platform using Unity with motion capture and speech recognition to rehearse dementia… | ||
| RT3D: The bridge to healthcare innovation | Adam Gazzeley, Albert ""Skip"" Rizzo, Carrie Shaw, Michael Bidu | 01h 00m |
Claims a playable therapeutic proves up in trials: a mobile game completes a phase‑3 double‑blind RCT, dozens of clinical trials, shows attention gains and… | ||
| You can do it! Create your first game | Adam M. Smith | 29m |
Shows how to open Unity, create a cube and ground in seconds, add a directional light and materials, then turn a sphere into a physics object by adding a… | ||
| More game, less code | Ashley Alicea | 30m |
Demonstrates building a playable endless runner jump mechanic inside Unity Visual Scripting using actual nodes: On Keyboard Input, Create Vector2, Get/Set… | ||
| Partnerships for impact | Monica Ares, Yennie Solheim, Melissa Oldrin | 45m |
Niantic focuses on outdoor learning and movement using the Lightship platform and games like Pokémon Go to fund and connect non‑profits (TechRow, Code Crew)… | ||
| AI for social good | Less P. Wright Jr. | 27m |
Unity-powered synthetic imagery and a mobile AI pipeline detect faint or distorted RDT lines (including half-lines, shadows, blood stains, stickers) so models… | ||
| Reaching for the stars | Dr. Shawna Pandya | 29m |
Tests show immersive tools used in extreme environments actually work: a virtual radiology reading room runs on headsets deployed on the seafloor and in zero… | ||
| Essentials workshop | Krystel Theuvenin, Joy Horvath | 01h 32m |
Hands-on walkthrough builds a pachinko-style game in Unity 2020.3 LTS: import the starter package, make a sphere player with a Rigidbody + Use Gravity, set… | ||
| Sizzle Reel | 01m | |
A one-day virtual forum showcases creators using real-time 3D (RT3D) to prototype experiences aimed at measurable social impact, claiming tools from Unity let… | ||
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