Writing Games with Ruby
summary
Talk claims a complete game in 45 minutes and actually shows the steps: gem install Gosu, create a Window, draw images, animate sprites, add states (walk vs attack), handle input, build simple AI patrols, detect collisions and implement win/lose logic. Demos include a Snake, a Patrol level with bounds and a squashed-camera view, and live examples that run. References to physics and drawing libraries like chipmunk and textplay and GitHub commits back up the walkthrough.
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chapters (10)
- 0:00BLUE BLUE BOX GROUP, LLC
- 1:49gem install gosu
- 13:08Sprites They do stuff on the screen
- 23:17Refactor! In the year 2018 the STATE MACHINES took over...
- 35:19Where is the conflict? Let's make the creeps hurt us.
- 43:20REAL LIFE EXAMPLE! Zombies by Ryan Davis
- 45:27Chipmunk Awesome physics engine
- 45:55Texplay Because RMagick is a PITA
- 46:12Ludum Dare
- 46:45Games as Gems gem install some_game some_game








