Transform Teams apps into multiplayer with Live Share
summary
Live Share SDK is now generally available and turns Teams apps into real-time multiplayer experiences using the Fluid Framework and Azure Fluid Relay (Teams offers a free hosted relay), with concrete APIs like LivePresence, LiveState, LiveCanvas and LiveMedia. Demos show a client-only Kanban and stand-up app where timers stay in sync across clients, a multiplayer 3D apartment with camera handoff working on PC/Mac/phone, and full-resolution SRT video + timestamped notes for media reviews. React hooks and a Teams manifest short boilerplate make integration fast with no dedicated backend code and partner integrations from Autodesk, Avid, and Accenture + NVIDIA already working end-to-end.
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chapters (16)
- 0:00Live Share for Teams apps
- 1:13Collaboration in apps
- 3:09Live Share Kanban demo
- 5:59Live Share SDK GA
- 6:42Fluid framework basics
- 8:30Teams integration packages
- 12:13Teams app with Live Share
- 15:21Shared timer code walkthrough
- 19:233D multiplayer with Live Share
- 24:503D scene collaboration code
- 30:59Partner demos Autodesk Avid
- 33:51Live Share with React
- 34:56React hooks for collaboration
- 41:39Teams announcements Live Share
- 43:26Azure Communication Services
- 43:48Hackathon challenge closing
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