~/talk

Emulating NT synchronization primitives in Wine

Talkat Linux Plumbers Conference 2023 · 2023-11-13..11-15
links:none on file
slides:none on file

Wine currently offloads NT synchronization to a single wine server process which becomes a bottleneck for multithreaded games. A proof of concept kernel driver implements NT events, mutexes, semaphores and wait semantics in kernel space and restores atomic behaviors like wait for all and pulse that eventfd/futex hacks cannot. Benchmarks show up to 50% to 2x improvement in frame rate. Source and patches live in the proof-of-concept repos linked in the uploader description.

AI-written summary · about

  1. 0:00Introduction to Wine and problem
  2. 3:53Performance bottleneck in Wine
  3. 8:57Windows sync primitives explained
  4. 12:38User space solutions attempted
  5. 14:24Kernel driver solution results
  6. 15:48Next steps and kernel integration
  7. 19:39Q&A session
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