Optimize your graphics with Android GPU Inspector frame profiler
summary
Android GPU Inspector adds a frame profiler that captures per-frame timing, GPU counters and object-level GPU memory (collaborating with Qualcomm/Imagination/Arm) and supports OpenGL ES via ANGLE to Vulkan translation. A real-game capture shows vertex bandwidth at 1.7 GB/s; changing vertex layout from 48 bytes to 20 bytes (and splitting position into its own vertex stream split) cuts bandwidth ~60% and yields a 70–80% vertex bandwidth reduction in practice, dramatically lowering GPU frame time. Supported on recent Samsung and Oppo flagships and mandated on Android 12+ devices.
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chapters (8)
- 0:00Start
- 1:47Android Gpu Inspector
- 2:08Systems Profiling Mode
- 2:40Gpu Memory Support
- 4:01Device Support
- 4:43The Frame Profiler
- 6:20Gpu Counters
- 7:18Vertex Format
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