Francesco Carucci
where else to find them
no profile links on file
what they talk about
all 4 in the filters
where they keep going back
no series more than once — all 3 in the filters
on a stage with
- Ben Gableonce
- Jay Kongonce
- Jung-woo Kimonce
all 5 in the filters
who talks about the same things
- Ben Gable5 talks
- Chris Craik6 talks
- Patrick Martin17 talks
- Dan Galpin43 talks
- Fergus Hurley8 talks
- David Wiesenfeld6 talks
| title | conference | date |
|---|---|---|
| Optimize your graphics with Android GPU Inspector frame profiler | Google for Games Developer Summit 2021 | 2021-07-12 |
Android GPU Inspector adds a frame profiler that captures per-frame timing, GPU counters and object-level GPU memory (collaborating with… | ||
| Optimizing Android games performance | Google I/O 2019 | 2019-05-07 |
Use Systrace to find four concrete problems and fixes: single-threaded Unity render loops that hog one of eight cores (enable multi-threaded rendering)… | ||
| Making high fidelity Android games possible with Vulkan | Google I/O 2019 | 2019-05-07 |
Vulkan cuts driver overhead and enables multi‑threaded rendering so CPU use and power drop; a CRYENGINE demo even runs on a Pixel 3. GPU-assisted validation… | ||
| The state of Unity on Android | Google I/O 2019 | 2019-05-07 |
Unity on Android now ships with Vulkan as the default for new projects and integrates Google’s optimized frame pacing and Systrace instrumentation so native… | ||
| Android Studio Profiling | Android Game Developer Summit 2018 | 2018-05-07 |
Android Studio now includes a native C++ profiler that samples native threads (works on Android 8/API 26+), an event-based System Trace that records system and… | ||
| Play Instant games | Android Game Developer Summit 2018 | 2018-05-07 |
Zynga ports three real games into Google Play Instant: a Solitaire Android Studio build fitting into 8 MB and completed in about a week, Words With Friends 2’s… | ||
| nothing matches | ||