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Ben Gable

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titleconferencedate
The state of Unity on AndroidGoogle I/O 20192019-05-07
Unity on Android now ships with Vulkan as the default for new projects and integrates Google’s optimized frame pacing and Systrace instrumentation so native…
Talk on
Adapting Android games beyond the phoneGoogle I/O 20192019-05-07
Shows that optimizing an Android game for Chromebooks, DeX and upcoming foldables yields measurable gains — Gameloft’s Asphalt 8 sees a 6x increase in daily…
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Building an awesome game for AndroidIndie Developer Day, Seattle 20182018-11-02
Requires API level 26+ now and a 64-bit build next year, so update engines and plugins; Android P adds Vulkan 1.1, neural net APIs, notch simulation and…
Talk on
Games on ARC++Android Game Developer Summit 20182018-05-07
ARC++ enables Android games on Chromebooks and the claim is that many titles, especially Unity builds, are already 80–90% done for Chromebook support. Examples…
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