Ben Gable
where else to find them
what they talk about
where they keep going back
no series more than once — all 3 in the filters
on a stage with
- Daniel Levyonce
- Francesco Caruccionce
who talks about the same things
- Francesco Carucci6 talks
- Patrick Martin17 talks
- Dan Galpin43 talks
- Andrii Kulian3 talks
- Daniel Levy3 talks
- Dan Sandler10 talks
| title | conference | date |
|---|---|---|
| The state of Unity on Android | Google I/O 2019 | 2019-05-07 |
Unity on Android now ships with Vulkan as the default for new projects and integrates Google’s optimized frame pacing and Systrace instrumentation so native… | ||
| Adapting Android games beyond the phone | Google I/O 2019 | 2019-05-07 |
Shows that optimizing an Android game for Chromebooks, DeX and upcoming foldables yields measurable gains — Gameloft’s Asphalt 8 sees a 6x increase in daily… | ||
| Building an awesome game for Android | Indie Developer Day, Seattle 2018 | 2018-11-02 |
Requires API level 26+ now and a 64-bit build next year, so update engines and plugins; Android P adds Vulkan 1.1, neural net APIs, notch simulation and… | ||
| Games on ARC++ | Android Game Developer Summit 2018 | 2018-05-07 |
ARC++ enables Android games on Chromebooks and the claim is that many titles, especially Unity builds, are already 80–90% done for Chromebook support. Examples… | ||
| nothing matches | ||