Patrick Martin
where else to find them
what they talk about
all 6 in the filters
where they keep going back
- ACCU2 editions2024–2025
- Google for Games Developer Summit2 editions2020–2021
- Google I/O2 editions2019–2021
all 6 in the filters
on a stage with
- Andrew Giuglianoonce
- Jon Skriponce
- Justin Broughtononce
who talks about the same things
- Justin Broughton5 talks
- Martin Omander10 talks
- Dan Galpin43 talks
- Matt Ellis26 talks
- Sunil Pai14 talks
- Rami Ismail16 talks
| title | conference | date |
|---|---|---|
| Shifting Left, Shifting Right | ACCU 2025 | 2025-04-01 |
Argues that evolution shifts work between code, tooling and collaboration with concrete examples: a working one-batch-file integration that auto-serves builds… | ||
| Do Something: Mindfulness & Mental Health for Software Engineers | ACCU 2025 | 2025-04-01 |
Claims a mild lifelong missing 20 milliseconds in brain signal transmission with minimal impairment, then prescribes short sensory practices — forest bathing… | ||
| How To Even Write a Cheque... | ACCU 2024 | 2024-04-17 |
ACCU treasury workflow receives an invoice, ignores most fields except the circled amount, uses templates stored in Google Docs, prints a cheque from a shared… | ||
| Google Play Games on PC: Pass certification in 30 minutes | Game Developers Conference 2023 | 2023-03-20 |
Explains how to get an Android game onto Google Play Games on PC by following three concrete steps: verify desktop playability, request acceptance (priority… | ||
| What’s new for Firebase LiveOps | Google for Games Developer Summit 2021 | 2021-07-12 |
Firebase announces concrete LiveOps upgrades: Crashlytics now does reliable C++ symbolication for optimized builds, relaxes symbol-file placement, and sends… | ||
| Everything new | Google for Games Developer Summit 2021 | 2021-07-12 |
Firebase lists concrete updates for liveops: Crashlytics stays a free integration and the latest Unity SDK sends per‑crash hardware telemetry—CPU make, GPU… | ||
| Level up your game’s stability with Crashlytics | Google I/O 2021 | 2021-05-18 |
Crashlytics now captures crashes that used to slip through, with a revamped symbolication flow that relaxes symbol-directory rules and can preserve your stack… | ||
| Firebase: The Power of Google in the Palm of Your Hand | Pocket Gamer Connects Digital #5 2021 | 2021-02-08 |
Firebase outlines practical tools for shipping and operating mobile games: real-time database plus Cloud Functions power low-latency asynchronous multiplayer… | ||
| Codelab: Get started with Firebase in C++ | Firebase Summit 2020 | 2020-10-27 |
Step‑by‑step walkthrough that integrates the Firebase C++ SDK into an Android Cocos2d-x game using CMake + Gradle integration, links the app via… | ||
| Firebase games SDK news | Google for Games Developer Summit 2020 | 2020-03-23 |
Firebase renames Play Services Resolver to EDM4U and adds a Unity Package Manager path so Unity 2018.4+ projects can add a Google repository that serves the… | ||
| Develop Games with Firebase | Google I/O 2019 | 2019-05-07 |
Firebase shows concrete game dev tooling: Unity and C++ SDKs, Realtime Database for live JSON sync, and Cloud Storage for 30–60 KB protobuf replays with a… | ||
| nothing matches | ||