Matt Ellis
where else to find them
what they talk about
all 12 in the filters
where they keep going back
- NDC Oslo4 editions2016–2021
- JetBrains .NET Days Online2 editions2024–2025
- NDC Sydney2 editions2019–2022
all 12 in the filters
on a stage with
all 45 in the filters
who talks about the same things
- Matthias Koch10 talks
- Maarten Balliauw17 talks
- Daniel Ward8 talks
- Scott Sauber13 talks
- Steve Gordon17 talks
- Joseph by Guadagno15 talks
| title | conference | date |
|---|---|---|
| The State of Game Development With JetBrains | JetBrains GameDev Day 2025 | 2025-10-21 |
Rider now captures frames with RenderDoc and steps through Unity shader code, shows pixel values and hits shader breakpoints, and surfaces Unity profiler… | ||
| JetBrains GameDev Day 2025 | JetBrains GameDev Day 2025 | 2025-10-21 |
Cloud Game Development Toolkit packages ready Terraform modules for Perforce + TeamCity modules, Unity caching and license servers, and VDI builders, with… | ||
| Keynote | JetBrains .NET Days Online 2025 | 2025-10-08 |
Status update on JetBrains .NET tools: ReSharper runs out‑of‑process and cuts startup UI freezes up to 61%, Rider trims peak memory by up to 20% on large… | ||
| JetBrains GameDev Days 2024 | JetBrains GameDev Days 2024 | 2024-10-09 |
Quick, specific takeaways to pick a session tonight: JetBrains Rider demo shows Unreal editing, distributed BuildGraph in TeamCity with self‑hosted agents and… | ||
| Turbocharge Your Unreal Engine Game Development With JetBrains Rider and TeamCity | JetBrains GameDev Days 2024 | 2024-10-09 |
Rider demonstrates live Unreal code indexing (including blueprints), instant UnrealHeaderTool inspections as-you-type, safe renames that auto-add core… | ||
| C#, F#, Blazor Wasm Hot Reload, Contract Testing, and More (Day 2) | JetBrains .NET Days Online 2024 | 2024-09-25 |
Day 2 dives into concrete claims and tools: F# uses computation expressions and Fable to compile FP UIs and build DSLs that configure a shared JSON definition… | ||
| .NET Aspire development on any OS with the Visual Studio family | Microsoft Build 2024 | 2024-05-21 |
Creates a runnable Aspire app with dotnet new aspire-starter, runs it locally (dotnet run) and adds Redis via the experimental dotnet-scaffold which edits four… | ||
| Taking ReSharper to the next level with JetBrains AI Assistant | Microsoft Build 2024 | 2024-05-21 |
ReSharper adds a JetBrains AI Assistant inside Visual Studio that uses OpenAI GPT-3.5 and 4 plus JetBrains models to summarize, explain, refactor and generate… | ||
| JetBrains GameDev Day Online 2022 | JetBrains GameDev Day Online 2022 | 2022-10-27 |
Full-day line-up actually shows what each session delivers: a live mini-game demo teaching five dev habits, a plugin business case where a voxel plugin became… | ||
| Welcome to Rider, Your One-Stop GameDev IDE! | JetBrains GameDev Day Online 2022 | 2022-10-27 |
Rider demos real, actionable features: Shift Shift search and Alt+Enter quick fixes that rewrite code (with VCS diff markers) and bulk-apply fixes; Unity… | ||
| Wish you were here: stories of building a remote development IDE | NDC Sydney 2022 | 2022-10-12 |
JetBrains splits a 21‑year‑old IDE so the UI runs as a local thin client while the full project, compilers and language services run on a remote Linux host via… | ||
| Wish You Were Here: Stories of Building a Remote Development IDE | IntelliJ IDEA Conf 2022 | 2022-09-29 |
Gateway actually splits the 21‑year IntelliJ platform: a lightweight local client (a trimmed IntelliJ UI) talks to a Linux server running the IDE, source… | ||
| The sceptics guide to pattern matching | NDC Oslo 2021 | 2021-11-29 |
C# pattern matching evolves from C#7 through C#10 into concrete features: switch expression, property pattern, positional pattern, plus type, constant… | ||
| Inside | JetBrains Productivity Day South Korea 2020 | 2020-11-24 |
Developer advocates number about 20 and work mostly remote, using Space and Slack for chat and YouTrack for issues, travel and internal requests. The team… | ||
| Will your infrastructure support your ML initiatives? | AWS re:Invent 2019 | 2019-12-02 |
Covers a concrete pipeline: an open JSON spec called Catalyst ML (about 85 transformation operations, with a Python API that exports a SageMaker-ready… | ||
| Unity for the enterprise developer | NDC Sydney 2019 | 2019-10-14 |
Unity runs the game loop and editor as native/C++ with C# logic on Mono or transpiled to C++ via IL2CPP transpiles IL to C++, so expect P/Invoke costs and… | ||
| Writing Allocation Free Code in C# | Dotnetos Conference 2019 | 2019-10-10 |
Argues that cutting allocations improves throughput more than microfast algorithms and shows exactly how using C# 7.0/7.2 features and libraries avoids heap… | ||
| Writing Allocation Free Code in C# | NDC Oslo 2019 | 2019-06-17 |
Explains concrete C# features and measurements that cut GC pauses: shows how ref returns/ref locals and ref readonly/in stop needless copies, how readonly and… | ||
| Kotlin for the curious | NDC Oslo 2018 | 2018-06-11 |
Kotlin is a JetBrains language started in 2010, reaching v1.0 in 2016 and v1.2 shortly after, and it targets the JVM, Android, JavaScript and native (including… | ||
| How to parse a file | NDC London 2018 | 2018-01-15 |
A practical ShaderLab parser for Rider/Resharper Unity support builds a PSI concrete syntax tree (including whitespace and comments) so the IDE can do… | ||
| The .NET standards for Dummies | NDC London 2017 | 2017-01-16 |
The .NET Standard is a binary specification of API sets delivered as a NuGet meta‑package (netstandard library) and reference assemblies; libraries that target… | ||
| .NET without Windows | NDC Oslo 2016 | 2016-06-08 |
.NET Core runs on Windows, Linux and macOS using the dotnet CLI to create, restore, build, test (xUnit) and publish apps; editor options include Rider, Xamarin… | ||
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