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Daniel Gallo

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JetBrains GameDev Days 2024JetBrains GameDev Days 20242024-10-09
Quick, specific takeaways to pick a session tonight: JetBrains Rider demo shows Unreal editing, distributed BuildGraph in TeamCity with self‑hosted agents and…
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Turbocharge Your Unreal Engine Game Development With JetBrains Rider and TeamCityJetBrains GameDev Days 20242024-10-09
Rider demonstrates live Unreal code indexing (including blueprints), instant UnrealHeaderTool inspections as-you-type, safe renames that auto-add core…
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Game DevOps: Elevating Your Unity and Unreal Build Pipelines With TeamCityJetBrains GameDev Day 20232023-10-13
Live demo shows TeamCity Cloud wiring Unity and Unreal pipelines that run edit‑mode tests in parallel, build Android/iOS/WebGL, and deploy WebGL to S3 and iOS…
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CI/CD for Unity Games Using TeamCityTeamCity – 15 Years of CI2021-11-16
Shows how to wire TeamCity, Unity and Perforce to produce two automated outputs: a macOS .app zipped artifact and a WebGL zip, using three build configurations…
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