Play Instant games
summary
Zynga ports three real games into Google Play Instant: a Solitaire Android Studio build fitting into 8 MB and completed in about a week, Words With Friends 2’s Solo Series converted by two engineers over four weeks using Java and Cocos2d-x, and a CSR2 Unity showroom prototype that exposes one 3D car with ARCore showroom features. Key constraints are the 10 MB initial APK limit, no OBBs, GL ES2 only (GL ES3 breaks), modified Gradle builds, and no push notifications; the prototypes work but require heavy asset and loader rearchitecting.
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chapters (7)
- 0:00Introduction to play instant
- 2:19Zynga partnership experience
- 5:20Instant game case studies
- 9:06Technical requirements
- 14:17Developing instant games
- 19:07Best practices for developers
- 22:36Q&A session
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