~/talk

Android GDS NDK/C++

Talkat Android Game Developer Summit 2018 · on Monday, 2018-05-07· [android, c-and-cpp]
links:none on file
slides:none on file

Year-by-year NDK changes: r15 moves to a single correct header set; r16 fixes libc++ and libandroid; r17 defaults to libc++ as the STL, drops ARMv5/MIPS and adds ASAN without root and LTO on Windows; r18 makes clang+libc++ the only supported toolchain with clang-tidy support; r19 replaces platform wrappers with standalone cross-compiler toolchains. Studio 3.1 ships simpleperf UI; 64-bit builds yield roughly 5–10% runtime gains and require minSdk L or higher.

AI-written summary · about

  1. 0:00NDK updates and headers
  2. 0:37Release progress and support
  3. 1:20New API and tooling features
  4. 1:56Standardizing on Clang
  5. 2:28Simplifying build systems
  6. 3:21Security and profiling tools
  7. 4:0564-bit transition advice
  8. 4:42Porting to 64-bit
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