~/talk

Enhance your game with UX

links:none on file
slides:none on file

UX tweaks focus on clarifying in‑app offers, highlighting best values, and removing purchase friction: redesign store icons and IAP descriptions, add visual cues like red banner and price-differentiating graphics, label power‑ups with simple text, and surface social proof such as most popular badges. Implement a second‑screen SKU highlight when players run out of turns instead of dumping them in the full store. Etermax’s Trivia Crack 2 applies these changes and records a 23% revenue lift, 3× more buyers, and 2× higher ARP.

AI-written summary · about

  1. 0:00Intro
  2. 1:41Why is UX important
  3. 2:07Display
  4. 3:09Visuals
  5. 4:10Purchase Flow
  6. 5:09Business Impact
  7. 6:25Icons
  8. 6:54Out of Turn
  9. 7:31Conclusion
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.