Introducing the Android Game Development Kit
summary
AGDK packages a C/C++‑first toolset: a Visual Studio extension for Android workflows, C game libraries (GameActivity, GameTextInput, GameController) to eliminate much JNI, and profilers (Android GPU Inspector open beta, native memory profiler, CPU and power tools). It claims broad Android version compatibility to reduce fragmentation, delivers loading‑time telemetry via Android Performance Tuner, and ships via SDK, Jetpack or source. Android Game Development Kit and Android GPU Inspector are highlighted alongside GameActivity and Android Performance Tuner.
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chapters (7)
- 0:00Intro
- 0:41Overview
- 1:22Integrated workflows
- 2:36Android Game Development Extension
- 3:32Game Libraries
- 4:43Game Input
- 5:24Performance Optimization
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