~/talk

Sustainable growth strategy. How to increase profit at any project stage

TalkinRussianat Games Gathering 2020 · 2020-12-03..12-06· [game-development]
links:none on file
slides:none on file

A game product owner from Murka describes practical strategies for sustainable revenue growth across a game's lifecycle, using a 2020 case study of one app. The talk covers approaches from adding new features to renovating older systems, and explains concrete steps to achieve steady profit increases and make that growth repeatable.

AI-written summary · about

  1. 0:00Introduction
  2. 1:28Speaker experience
  3. 9:00Project stages strategy
  4. 12:51MVP model user tests
  5. 15:44Post-release growth
  6. 18:31Innovation user problems
  7. 23:12Collectibles mechanics success
  8. 27:08User retention activity
  9. 33:31Functionality improvements
  10. 37:25Monetization experiments
  11. 42:44Automation tools
  12. 49:26Key takeaways
  13. 51:13Q&A
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.