~/talk

Design Research for Animation Production

TalkinRussianat Games Gathering 2020 · 2020-12-03..12-06· [design-collaboration]
links:none on file
slides:none on file

Using a small demo, the talk explains design-research methods for environment design in animation production, covering how to collect and process reference and contextual information and then generate visual-development ideas from it. It focuses on practical principles and workflows used in animation visual development.

AI-written summary · about

  1. 0:00Introduction
  2. 1:12Concept artist role
  3. 4:20Production research
  4. 8:17Collecting references
  5. 16:04Project constraints
  6. 21:20Animation research
  7. 29:56Reference mistakes
  8. 37:01Concept demo
  9. 44:24Copyright Q&A
  10. 49:40Characters in concept art
  11. 51:25Avoiding task fixation
  12. 53:15Angles and shapes
  13. 54:40Portfolio essentials
  14. 55:23Industry trends
  15. 57:31Developing strengths
  16. 57:51Finding trends
  17. 1:00:00Conclusion
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