~/talk

Can Sound Sell Your Game?

TalkinRussianat Games Gathering 2020 · 2020-12-03..12-06· [creative-coding]
links:none on file
slides:none on file

Examines how game audio can be used as a marketing tool to boost a game's appeal and sales, identifying which kinds of sound choices can cheapen a product and how to avoid that. Covers practical guidance for creating audio that effectively reaches and resonates with the target audience, from production/creative decisions to positioning within marketing.

AI-written summary · about

  1. 0:00Introduction
  2. 1:49Can sound sell your game
  3. 3:57Music for promotion
  4. 10:00Soundtrack as marketing
  5. 16:48Making music viral
  6. 25:39Music in fan service
  7. 32:59Bad audio to avoid
  8. 40:07Secret ingredients of sound
  9. 41:54Q&A
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.