Interview with Gabo Arora
summary
A UN SDG Action Campaign builds a virtual reality unit that films 360° scenes (GoPro rig, stitched with VideoStitch) in Zaatari and Gaza, shows the piece to decision‑makers at Davos, and distributes headsets through UNICEF fundraisers in 40 countries with translations into 15 languages; one in six viewers donates at twice the usual rate. Production remains costly and stationary, so storytelling uses long orchestration of action to avoid motion sickness and guide attention.
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chapters (9)
- 0:00Introduction
- 2:12Why VR
- 3:27Campaign for the UN
- 5:18Evolution of storytelling
- 6:11Lessons from VR storytelling
- 7:15Dealing with motion sickness
- 7:43How many people have seen your films
- 8:19Reactions to your films
- 9:42Can you insert a donate button
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