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Godot Game Engine - how to start?

Talkat DevConf.CZ 2025 · 2025-06-12..06-14· [creative-coding]
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A duo uses Godot to build a working web-ready mini “duck shooter” during the demo: assets from Kenny are tiled into a 2D scene, collisions use Area2D shapes, input handlers are connected to a simple GDScript that toggles a shot sprite, movement is done with AnimationPlayer, and the project targets the compatibility renderer for easy WebGL export. Examples note Doom Keeper’s ~500k sales and ~50,000 Godot-tagged games on itch.io to show real-world viability.

AI-written summary · about

  1. 0:00Godot Game Engine intro
  2. 1:04Game engine overview
  3. 3:11Why choose Godot
  4. 7:08Start first project
  5. 10:22Demo: new project
  6. 11:27Build game scene
  7. 17:01Running the basic game and adding details
  8. 19:08Add interactivity & scripting
  9. 23:32Dynamic animation
  10. 26:22Reuse scenes & objects
  11. 28:29Deploy to platforms
  12. 30:20Q&A: deployment & performance
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