Luděk Šmíd
where else to find them
no profile links on file
what they talk about
where they keep going back
- DevConf.CZ2 editions2019–2025
on a stage with
- Monika Šmídováonce
who talks about the same things
- Tomáš Tomeček17 talks
- Miroslav Suchý5 talks
- Adam Šamalík9 talks
- František Lachman9 talks
- Laura Barcziová5 talks
- Langdon White11 talks
| title | conference | date |
|---|---|---|
| Godot Game Engine - how to start? | DevConf.CZ 2025 | 2025-06-12 |
A duo uses Godot to build a working web-ready mini “duck shooter” during the demo: assets from Kenny are tiled into a 2D scene, collisions use Area2D shapes… | ||
| How do we get from 1000s projects to one product | DevConf.CZ 2019 | 2019-01-25 |
Explains how RHEL turns thousands of Fedora upstream packages into one release by doing periodic mask import of selected Fedora sources into internal repos… | ||
| Developing RHEL open source way | DevConf.CZ 2019 | 2019-01-25 |
RHEL development centers on Fedora as upstream and an upstream-first policy: roughly 2,200 source RPMs compose a release, engineering closes nearly 10,000 bugs… | ||
| nothing matches | ||