~/talk

Recognizing Emotional Expression in Game Streams

Talkat CHI PLAY 2019 · 2019-10-22..10-25· [computer-vision, machine-learning]
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A multimodal system labels emotional events in game streams using neural facial-expression analysis, transcript sentiment, voice-emotion models and low-level audio features (pitch, loudness), fused by a temporal neural network trained on human annotations. Dataset covers 17 videos, ~2000 annotated events from Unravel and Unravel 2 streams. Performance reaches 70.7% accuracy (comparable to ~68% inter-rater agreement) and 80.4% accuracy for the five most intense events; excels at amusement/excitement, struggles with subtle puzzlement.

AI-written summary · about

  1. 0:00Introduction
  2. 1:11Contributions
  3. 1:46Data Set
  4. 2:15Criteria
  5. 3:00Classification
  6. 4:26Automatic Detection
  7. 5:46Gamma Stream
  8. 8:57Conclusion
  9. 9:48Discussion
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