Developing Apps for Daydream and Project Tango
summary
Builds a native Android VR and AR pipeline using Java, Android Studio, Google Daydream and Tango Java SDKs plus the Rajawali OpenGLES wrapper. Demonstrates a 10‑minute VR scene: directional light at 0,10,0, a red Lambertian cube that rotates 360° over 2s forever, and the headset as camera — the VR sample runs in about 40 lines of code. For Tango it uses motion tracking (poses at ~100Hz), area learning with ADF files and depth point clouds, doing a fitPlane with point cloud to place persistent virtual objects; samples work, area‑learning save/load has minor bugs.
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chapters (5)
- 0:00Introduction to VR and Tango
- 12:19Building a VR app with Rajowi
- 21:27Tango core technologies explained
- 31:02Adding virtual objects with Tango
- 42:17Q&A and future of Tango
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