~/talks

Etienne Caron

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DiY Android Kiosks: Turning a Raspberry Pi into a Modular WorkhorseAndroidMakers by droidcon 20252025-04-10
Shows how to bolt Raspberry Pi with a touchscreen to an 80/20 aluminum cube and run Android, with concrete builds: Lineage OS images, NVMe/eMMC notes, and an…
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Kotlin likes to DemopartyDevFestYYC 20242024-11-15
Uses Kotlin with the OpenRender library (launched 2018) to live‑edit GLSL fragment code, demonstrating color cycling, a rotating star via fragment shaders /…
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Building an ML-powered Android Live-streaming Appdroidcon New York 20242024-09-19
Builds a working Android live-streaming app that uses LiveKit + WebRTC for rooms, tracks and data channels, a dev LiveKit server plus an auth/off-service that…
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Practical Intro to OpenCV & TensorFlow LiteAndroidMakers by droidcon 20242024-04-25
Walks through building a smart shopping cart used with Caper Cart / Instacart hardware: seven cameras, integrated scale, LED feedback, and a working prototype…
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Web and Android United- Kotlin-Powered Cross-Platform Excellencedroidcon New York 20232023-09-14
Builds a Kotlin Multiplatform inventory for thousands of vinyl records that reuses the same Kotlin Multiplatform UX/editor logic across Android, web and a…
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Off to the Races with AndroidAndroid Makers by droidcon 20232023-04-27
Project builds remote‑presence RC racing using Android phones as the car brains, USB‑serial to ESP32 over USB microcontrollers, and WebRTC video plus a data…
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Kotlin likes to DemopartyKotlinConf 20232023-04-12
Kotlin code uses OpenRender to build a retro low‑res demo: layered fragment shaders (imported from ShaderToy) produce a gradient sky, scrolling bitmap text…
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Building Multi-Platform Projects with MVI Architecturedroidcon New York 20222022-09-01
Claims that Kotlin Multiplatform plus an MVI model lets one share most business logic across Android, iOS and web, implemented here as a habit‑tracker with an…
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Building Multi Platform Projects with MVIChicago Roboto 20222022-07-27
Claims that Kotlin Multiplatform plus MVI lets most model code live in a shared common module, demonstrated by a built habit‑tracker app that actually syncs…
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Stately and Composeddroidcon EMEA 20202020-10-08
Shows working Compose code (Android Studio 4.2, Jetpack Compose alpha4) tying immutable Kotlin data classes to UI with Coil image loading, LiveData via…
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Stately and ComposedAndroid Summit 20202020-10-08
Demonstrates a small e‑commerce product list built with Jetpack Compose alpha4, showing concrete code: a composable product card, network images loaded via…
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Kotlin Reactive Programming PatternsAndroid Makers 20202020-04-20
Kotlin patterns and concrete code for building reactive client state: coroutines + Flow, a callbackFlow clicks extension that emits Unit, a generic model store…
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Coroutine + Flow = MVIdroidcon NYC 20192019-08-26
Shows how MVI uses immutable state and unidirectional data flow with Kotlin Coroutines and Kotlin Flow to avoid race conditions and remove RxJava complexity…
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ARCore - Basics and ToolsAndroid Makers 20192019-04-23
Builds an Android AR demo using ARCore and the Sceneform library: emulator macros for testing, hit‑testing to create anchors, Sceneform Gradle plugin to…
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Building a robot with Android Things by Etienne CaronDevFestMN 20192019-02-02
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Simple MVI Architecture for AndroidDevFest Florida 20192019-01-19
A concrete MVI implementation for Android that maps View events to pure intent functions, applies them with a scan-based model store and exposes immutable…
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Ghost in the MachineDevFest Nantes 20182018-10-18
Builds a small Mars-rover style robot using Android Things on an i.MX7 D board, a $28 Junior Runt chassis, a $22 motor HAT, ultrasonic rangefinder, camera, and…
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Ghost in the MachineAndroid Summit 20182018-08-16
Builds a working Android Things robot car from an iMX7 board, a DC motor HAT and a cheap chassis that together cost under $50, adds a camera and ultrasonic…
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Ghost in the Machine - Bridging VR and IoTAndroid Makers 20182018-04-23
Builds a simple Android Things powered robot from off-the-shelf parts and a VR remote control app using Google's Daydream SDK. Samples are written in Kotlin…
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Simple MVI Architecture for AndroidDevFestMN 20182018-02-10
Concrete MVI implementation using Kotlin and RxJava: immutable data classes, reducers, scan + replay to hold state, and mapping view events to intents via…
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Mixed Reality for Social GoodMobile Era 20172017-10-05
Community project that brings VR into hospitals (VR Passport) and trains volunteers — about two thirds nontechnical — using a concrete stack: Android Things on…
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Developing Apps for Daydream and Project Tangodroidcon NYC 20162016-09-29
Builds a native Android VR and AR pipeline using Java, Android Studio, Google Daydream and Tango Java SDKs plus the Rajawali OpenGLES wrapper. Demonstrates a…
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Developing Apps for Project Tango360|AnDev 20162016-07-28
Builds a working AR/VR prototype in Java on Android Studio using Project Tango Java SDKs, combining motion tracking (6‑DOF poses) with depth point clouds to…
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Let's Play! Build your first Cardboard App (en)Droidcon Paris 20152015-11-09
Builds a Cardboard app pipeline that actually works: uses OpenGL ES 3.1 iterative geometry to draw many copies of a cube with one draw call and hit ~60 fps on…
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