Getting Started with Google Cardboard
summary
Covers building a first Google Cardboard app on Android by drawing 3D objects with OpenGL and creating a heads-up display (HUD) using standard Android views. Also explains techniques for testing Cardboard projects in the Android emulator.
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chapters (10)
- 0:00Start
- 3:18Why now? What's Different?
- 12:40Let's Get Started
- 14:523D Basics
- 20:14Step 1: Generate Content
- 39:10Step 2: Display Content in Your App
- 42:06Add a HUD
- 44:39Additional Considerations
- 48:32Wrap Up
- 50:16Resources
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