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ARrrrg The Google AR Android Demo Application deciphered

Talkat GDG DevFest Hamburg 2017 · 2017-11-25..11-26· [android, computer-vision]
slides:none on file

An Android-focused walkthrough of Google’s ARCore sample app: explains how ARCore is used for placing and rendering virtual toy-figure models, examines the original sample’s code, and proposes a redesigned implementation that supports loading different 3D models at runtime. The talk covers ARCore on Android, basic computer-graphics concepts, and concrete code-level changes to extend the demo app’s model-loading and architecture.

AI-written summary · about

  1. 0:00Introduction and setup
  2. 2:01What is AR and the demo app
  3. 6:10Feature points in AR
  4. 9:22Android ARCore basics
  5. 12:51Rendering and object placement
  6. 16:29Android ARCore implementation
  7. 20:28XML layout and UI changes
  8. 23:02Complexity and code structure
  9. 27:33Text and layout in AR world
  10. 30:23Performance and Java basics
  11. 32:57AR in gaming and premium cars
  12. 35:55ARCore trainer and demo
  13. 37:40Object detection and XML files
  14. 39:24Feature points and point clouds
  15. 41:14Q&A and closing
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