Exploring augmented reality with AR Core
summary
An introduction to ARCore on Android covering web, native and Unity usage, including Cloud Anchors for persistent, shareable object positions across devices (including iOS). The talk explains core AR concepts (meshes, 6 DoF), demonstrates ARCore features, and compares approaches, limits and benefits through a 3D mapping-in-AR application.
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chapters (10)
- 0:00Introduction to AR Core
- 3:17Mixed and augmented reality
- 7:16Key AR Core features
- 12:58Building AR scene with ARCore
- 19:23Face and image detection
- 22:32AR Core vs AR Kit
- 24:58Unity development
- 28:12Unity development challenges
- 30:19OpenXR standard for AR
- 31:48Q&A








