Mario Bodemann
where else to find them
website:https://developer.yubico.com
github:mariobodemann
bluesky:mariobodemann.bsky.social
linkedin:mariobodemann
devto:mariobodemann
what they talk about
all 16 in the filters
where they keep going back
- droidcon Berlin6 editions2018–2025
- droidcon London2 editions2023–2025
all 9 in the filters
on a stage with
who talks about the same things
- Chet Haase87 talks
- Nick Butcher32 talks
- Marcos Placona17 talks
- Julien Salvi32 talks
- Etienne Caron25 talks
- Patrick1 talk
| title | conference | date |
|---|---|---|
| Passkeys on Android | droidcon London 2025 | 2025-10-30 |
A demo Halloween game called Trick or Treat game illustrates passkeys on Android by actually creating credentials, sending a JSON credentialCreateOptions to an… | ||
| ZePatch: Embroidery on Android | droidcon Berlin 2025 | 2025-09-24 |
ZePatch converts Jetpack Compose Composables into stitch-ready files: it renders a Composable to a bitmap, reduces colors to three via a histogram and CIELAB… | ||
| Extending Android XR’s Reality | droidcon Berlin 2025 | 2025-09-24 |
Claims that existing Android apps run largely unchanged in XR while spatial features require only a few APIs; uses Jetpack XR plus Kotlin Compose, ViewModel… | ||
| Passkeys through FIDO: How to write your own client? | DevConf.CZ 2025 | 2025-06-12 |
Walks through building a FIDO2/WebAuthn client end-to-end: Android app requests publicKeyCredentialCreationOptions from a server, negotiates transport… | ||
| Passkeys on Android | Codemotion Madrid 2025 | 2025-05-20 |
Introduces passkeys on Android with concrete Kotlin examples, explaining FIDO and WebAuthn standards and the use of public-key cryptography including elliptic… | ||
| Android Open Source Frameworks in 2025 | AndroidMakers by droidcon 2025 | 2025-04-10 |
Open-source frameworks are increasingly shaping the Android ecosystem, offering alternative solutions to Google’s standard libraries. This session will examine… | ||
| Extending Android XR’s Reality | AndroidMakers by droidcon 2025 | 2025-04-10 |
A social feed built against the Blue Sky API is ported to extended reality using Kotlin and runs in the Android XR emulator, swapping a 2D list for spatial… | ||
| ZePass: Digital Badges communicating | droidcon Berlin 2024 | 2024-07-03 |
Hardware badge runs a CircuitPython fork called ZOS driving a low‑res e‑ink display and uses Floyd–Steinberg dithering to convert images. Android control moves… | ||
| Multiplatform USB:How to Communicate Seamlessly | Droidcon London 2023 | 2023-10-26 |
Multiplatform pipeline that turns images into a zipped base64 payload, sends it over USB/serial and runs on Android, desktop, terminal and a web frontend; uses… | ||
| Multiplatform USB- How to Communicate Seamlessly | droidcon New York 2023 | 2023-09-14 |
Kotlin Multiplatform code sends binary images over USB to a Badger 2040 e‑ink badge, using expect/actual boundaries and an int‑buffer image abstraction so the… | ||
| ZeBadge: The community badge - what? | droidcon Berlin 2023 | 2023-07-05 |
An open source conference badge is built from a Badger 2040 e‑ink board running CircuitPython, an Android Kotlin app, and a USB CDC serial protocol that sends… | ||
| Writing an Open API Parser | droidcon Berlin 2023 | 2023-07-05 |
Builds a Kotlin OpenAPI parser that reads YAML via kaml and kotlinx.serialization, resolves $ref recursively, and generates a live Jetpack Compose UI mapping… | ||
| Visualizing Assertions for Complex Logic Tests | droidcon Berlin 2022 | 2022-07-06 |
App state serializes into a UTF-8 chessboard string, then zips and base64s it to fit into 160 characters for the SMS API; UI renders with Jetpack Compose as a… | ||
| Printed Circuit Boards and Android: A Love Story Between Two Engineering Disciplines | droidcon Berlin 2021 | 2021-10-20 |
A custom die with LEDs, three PCB iterations (SMD failed, through‑hole succeeded) proves the workflow: design in EasyEDA → JLCPCB, program a USB‑C Xiao… | ||
| Vulkan vs. OpenGL: A Sample Based Introduction | droidcon Berlin 2018 | 2018-06-25 |
Compares how OpenGL and Vulkan actually draw triangles, showing that OpenGL uses GLSL shaders compiled by drivers while Vulkan requires precompiled SPIR-V… | ||
| ARrrrg! The Google AR Android Demo Application deciphered | DroidKaigi 2018 | 2018-02-08 |
Walks through the Google ARCore demo code, explains plane detection from feature points and lighting via ARCore’s lightIntensity, and shows a fork that… | ||
| ARrrrg The Google AR Android Demo Application deciphered | GDG DevFest Hamburg 2017 | 2017-11-25 |
Reverse engineers Google's ARCore sample app and shows concrete flaws: missing docs, a monolithic Android Activity, and hardcoded assets. Rewrites the demo… | ||
| Daydreaming about Cardboards: Virtual Reality in Android | droidcon NYC 2016 | 2016-09-29 |
Live codes two apps: a Unity prototype that goes from empty scene to lenses, physics and cardboard rendering in about ten minutes, and a pure‑Java photosphere… | ||
| Virtual Reality in Android (Code Lab) | droidcon NYC 2016 | 2016-09-29 |
Live code lab shows two concrete builds: one exported with Unity and pure Java OpenGL for Android and iOS, and a photosphere plus a product viewer that runs on… | ||
| nothing matches | ||