~/talk

Getting StARted with AR Foundation

Talkat droidCon Berlin 2019 · 2019-07-01..07-03· [webxr]
links:none on file
slides:none on file

Unity's AR Foundation is a preview Unity package that wraps ARKit and ARCore, letting teams build cross‑platform AR using AR Session, AR Session Origin and managers for point cloud and plane prefabs; a basic app "takes minutes to set up" by adding those two prefabs and builds. Demo recreates game UI in AR, world tracking persists when looking away and coming back. Limits: 64‑bit only, no multithreaded rendering yet, and features are bounded by the native SDKs.

AI-written summary · about

  1. 0:00Introduction to AR Foundation
  2. 1:10AR vs MR vs VR explained
  3. 2:15What is AR Foundation
  4. 3:40AR industry growth and use cases
  5. 5:06World tracking and feature points
  6. 6:52Light estimation and reflections
  7. 8:57Practical AR applications
  8. 10:28Exploring AR space and coordinates
  9. 12:32Visualization and customization
  10. 13:15Setting up an AR project
  11. 15:44Demo: AR League of Legends
  12. 16:44Demo: AR onboarding and world tracking
  13. 17:56Recap and technical details
  14. 18:58Q&A and community resources
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