~/talk

Iterative Mobile Development

Talkat droidCon Berlin 2019 · 2019-07-01..07-03· [developer-experience]
links:none on file
slides:none on file

Argues that shipping one feature fast beats waiting for five finished ones by limiting work in progress and aligning the whole team on a single goal, shows automation with Fastlane for repeatable releases, uses Git hooks and a mono‑repo guard that blocks failing tests, runs device and Robo crawls on Firebase Test Lab, and validates changes with Remote Config and Google Play staged rollouts (example: a 1% rollout) so teams get quick feedback, fewer surprises, and steady small wins.

AI-written summary · about

  1. 0:00Introduction and background
  2. 1:09One feature or three half-done?
  3. 3:17Launching a product from nothing
  4. 6:27Kanban and Lean processes
  5. 8:12Limiting work in progress
  6. 12:27Code reviews interrupt coding
  7. 14:56Tools for iterative development
  8. 15:59Fastlane for release automation
  9. 17:44Testing and Git hooks
  10. 19:08Firebase Test Lab overview
  11. 20:54Beta testing strategies
  12. 22:18Staged rollouts and metrics
  13. 23:43Remote Config for testing
  14. 25:06Crash reporting and analytics
  15. 26:11The Progress Principle explained
  16. 29:19Customer happiness and Lean Startup
  17. 31:04Build-measure-learn cycle
  18. 31:48Minimum viable product metaphor
  19. 33:10Feature-driven vs date-driven launches
  20. 34:35Summary and closing remarks
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