~/talk

Designing in the Age of Machines

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Team builds a Google Clips-inspired ML system for astronauts on the ISS, faces 1.5 years of regulation work and a year where models predict well but the prototype fails, then runs 6 months of reviews and testing. Architecture uses dialogue manager, process manager, OWL ontology and database; approach shifts to teaching the model not to lose the tool by training on a few mechanisms so it learns continuity and consistency and achieves near 98% clock detection for task prediction, increasing crew trust while avoiding invasiveness.

AI-written summary · about

  1. 0:00Introduction to AI devices
  2. 1:16Building AI for astronauts
  3. 6:28Prototype challenges and lessons
  4. 9:14Training AI with clockwork logic
  5. 13:14Key principles for AI training
  6. 16:26Human needs in AI design
  7. 18:57Machine vs human objectives
  8. 21:26AI energy efficiency insights
  9. 22:31AI guidelines and data bias
  10. 23:15Q&A session
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