Blender API for Python
summary
Blender automation uses the bpy module to run scripts inside the text editor or short tests in the interactive console, manipulating ops, context and data directly. Live demo shows adding hundreds of randomly placed cubes to form an asteroid belt, creating a triangle by building a mesh from vertices, linking that mesh as an object into the scene, and selecting or moving large object lists via context. Code has small live‑coding hiccups but the scripted creations instantiate and appear in the scene.
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