Blender and 3D Art anyone can make using Python
summary
Blender ships a full Python install with numpy and a bundled Blender API, supports pip-installed packages, and can run headless via the command line for batch renders. Demos show node-based workflows with Sverchok and Geometry Nodes, custom Python nodes, a fractal attractor and layered scatter plots produced with blender-plots with palettable in about two hours, and time-based animation is supported. Some add-ons fail on Apple silicon but machine learning pipelines and full automation are feasible using Python. headless command-line rendering
AI-written summary · about
chapters (7)
- 0:00Blender and Python intro
- 3:33Blender with Python
- 9:55Node geometry plugins
- 14:07Data visualization in Blender
- 19:19Procedural tools
- 20:00Final demo scatter plots
- 22:25Q&A imports ML automation
related talks
30mComputation in Graphics Applications
22mBlender API for Python
30mBlender: the open source film production pipeline
57mBlender for 2D Artists
32mKeynote: Film production driven open source development
25m3D Rendering with Python
26mKeeping Creativity the Focus in Visual Effects and Animation
16mUsing Python to Streamline Asset Workflows
