Keynote: Film production driven open source development
summary
Blender is an open 3D suite with about 6.5 million downloads a year and roughly a million active installs, developed via a studio-model where short open films drive feature work: shared assets, production data and a cloud for asset/production/render management. Recent concrete results include a real-time viewport engine (2.8 release), integrated Cycles renderer, robust smoke/fluid physics, and the Grease Pencil 2D-in-3D toolchain. Funding comes from subscriptions, sponsors and studio revenue, which have paid for dedicated full‑time developers and production pipelines.
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chapters (7)
- 0:00Introduction and keynote overview
- 4:05What is Blender and its impact
- 10:11Blender's financial model and sponsors
- 15:09Content-driven open-source development
- 24:16Blender's codebase and architecture
- 28:54Freedom and future of open-source software
- 31:05Closing and Q&A invitation
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