WebVR with three.js
summary
Builds a browser VR demo with three.js and WebVR, served from a tiny Express app and published as a GitHub repo; adds lights, meshes and a scene graph, updates transforms on input events, and maps VR controller buttons to grab, move and trigger actions. Demo runs in headset and desktop preview, controller tracking works in Chrome/Firefox with some platform quirks, and the finished sample ships as a few dozen lines of runnable code.
AI-written summary · about
chapters (9)
- 0:00Welcome
- 4:38Understanding virtual and augmented reality
- 7:42JavaScript for WebVR
- 11:54three.js core concepts
- 15:01Simple WebVR demo
- 21:35Controller interaction
- 26:01Debugging WebVR
- 29:19WebVR and AI future
- 31:15Next steps








