~/talk

VR With JavaScript

Talkat Web Unleashed 2016 · 2016-10-03..10-04· [webxr, javascript]
slides:none on file

Shows concrete steps and working demos: uses three.js plus the experimental WebVR API with VRControls and VREffect, plus a Chrome extension emulator to test without hardware. Builds include a cardboard 360-video rollercoaster, two‑eye rendering, controller-driven box spawning with physics, marching‑cubes sculpting and tubular/triangulated brush tools. Notes real problems and fixes: deviceorientation low frame rates, hacks to keep phones awake, browser support gaps and performance limits that force simpler meshes and replay recording for debugging.

AI-written summary · about

  1. 0:00Introduction to Web VR
  2. 1:22Early VR History & Challenges
  3. 7:28Mozilla & WebVR API
  4. 10:57Introduction to Three.js
  5. 14:31The Oculus Rift Experience
  6. 17:29Emulating VR in Chrome
  7. 20:42Basic Three.js Coding
  8. 23:48Integrating VR Controls
  9. 25:57Editor Tools and Publishing
  10. 29:11Developing VR Sculpting
  11. 32:45Advanced VR Painting
  12. 36:04Optimizing Workflows
  13. 44:54Debugging Tools
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