~/talk

JavaScript for Virtual Reality

Talkat JSConf Budapest 2015 · 2015-05-14..05-15· [web-platform, webxr]
slides:none on file

Claims that WebVR lets browsers enumerate VR devices and apply device-specific rendering and FOV calculations, with implementations in Firefox Nightly and Chromium builds. Uses 3js plus a render boilerplate with a webvr manager and vr effect/vr polyfill to handle devices like Oculus Rift, Samsung Gear VR and Google Cardboard. Demo shows a “rainbow knots” motion-sickness simulator implemented in about 20 lines of code (polyfill-enabled, rendered stereoscopically and demoed on hardware). Other working prototypes: Fidelity Labs’ stock-portfolio-as-city and Visor’s browser-based VR editor.

AI-written summary · about

  1. 0:00Intro
  2. 0:38Introduction
  3. 5:43Game Engines
  4. 8:08WebVR
  5. 8:51Query
  6. 9:22Web VR
  7. 11:52Web VR Demo
  8. 12:28Renderer
  9. 13:03Scene
  10. 13:45VR Manager
  11. 14:35Refactoring
  12. 15:21Animation
  13. 16:04VR Application
  14. 16:43Demo
  15. 19:37boilerplate code
  16. 21:51VR effect
  17. 23:06VR examples
  18. 23:57Risk Sketch
  19. 25:28Stock City
  20. 26:20Live Demo
  21. 28:49Visual VR
  22. 29:23Kitten VR
  23. 30:04Why VR
  24. 30:57Your Turn
  25. 31:45QA
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