~/talk

Immersion in the Browser - Building the VR Web

Talkat ColdFront16 · on Thursday, 2016-09-01· [webxr, web-platform]
slides:none on file

Claim: the browser can host real VR experiences across devices using the experimental WebVR API and higher-level libraries like A-frame. Demo: a working web site that parses Excel into 3D charts, shows 360 photos, and runs from Google Cardboard up to Oculus Rift; codebase is compact — 175 lines HTML + <100 lines JS — and swaps into VR without custom device handling. Caveats: current support is Firefox nightly/Chromium builds, Electron desktop lacks VR mode, and smooth VR needs 75–120 fps target.

AI-written summary · about

  1. 0:00Intro
  2. 3:10VR Devices
  3. 5:50Why VR
  4. 15:35WebVR Ecosystem
  5. 18:45Demo
  6. 19:55Code
  7. 28:20Electron
  8. 28:45AFrame
  9. 29:27Performance
  10. 30:32Backup Slides
  11. 32:07Questions
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