Joachim Ante
where else to find them
github:joeante
what they talk about
where they keep going back
- Unite2 editions2008–2009
on a stage with
all 5 in the filters
who talks about the same things
- Lucas Meijer16 talks
- John Riccitiello13 talks
- Carl Callewaert14 talks
- Andy Touch22 talks
- Will Goldstone12 talks
- Mike Geig10 talks
| title | conference | date |
|---|---|---|
| The future of Unity (Entity Component System & Performance) | Game Developers Conference 2018 | 2018-03-19 |
Unity outlines concrete engine changes: an Entity Component System plus the C# Job System and Burst compiler to get data-layout driven scaling across cores… | ||
| Keynote | Unite Nordic 2013 | 2013-05-21 |
Keynote presents Unity 4.2 features and a major licensing change: Windows Store export plus free iOS/Android/BlackBerry exports folded into Unity Free (about… | ||
| Unity 2 6 Introduction | Unite 2009 | 2009-10-27 |
Overview of Unity 2.6: a new profiler with deep profiling shows per-frame rendering, script, GC and physics breakdowns so spikes can be traced to exact… | ||
| Keynote | Unite 2008 | 2008-10-22 |
Conference sells out with ~180 attendees and growth counts multiply; Unity 2.5 reboots the Editor as scripted Unity GUI with 130 new entry points and a single… | ||
| Unity iPhone | Unite 2008 | 2008-10-22 |
Unity for iPhone ships with AOT Mono so C# compiles to native code, and a Unity Remote app streams multi‑touch and accelerometer input and a live game view… | ||
| nothing matches | ||