Andy Touch
where else to find them
bluesky:andytouch.bsky.social
what they talk about
where they keep going back
no series more than once — all 4 in the filters
on a stage with
never shared a talk
who talks about the same things
- Adam Myhill17 talks
- Mathieu Muller11 talks
- Lucas Meijer16 talks
- Mike Wuetherick11 talks
- Carl Callewaert14 talks
- Mark Schoennagel11 talks
| title | conference | date |
|---|---|---|
| Creating 2D Worlds using Unity's upcoming 2D Tools | Konsoll 2015 | 2015-10-29 |
Demos a pre‑alpha Unity 2D toolset: tiled sprites and nine‑slice scaling, a Smart Sprite sculpting editor that creates colliders and angle‑based edge brushes… | ||
| Intervista a Andy Touch | Codemotion Rome 2015 | 2015-03-25 |
Unity 5 repositions the engine as a full product not just a runtime, adding built-in analytics to track how players experience a title, cross-platform testing… | ||
| Unity's New UI System | Game Connection Europe 2014 | 2014-10-29 |
Unity 4.6 beta introduces a canvas-based system with three render modes (screen overlay, camera, world space), a visual anchor tool nicknamed the power flower… | ||
| Intervista a Andy Touch | Codemotion Roma 2014 | 2014-04-09 |
A concise demo-driven session that shows how Unity Technologies gets features into playable prototypes: a live-proof approach built around 100 cubes with… | ||
| nothing matches | ||