~/talks

Andy Touch

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titleconferencedate
Creating 2D Worlds using Unity's upcoming 2D ToolsKonsoll 20152015-10-29
Demos a pre‑alpha Unity 2D toolset: tiled sprites and nine‑slice scaling, a Smart Sprite sculpting editor that creates colliders and angle‑based edge brushes…
Talk on
Intervista a Andy TouchCodemotion Rome 20152015-03-25
Unity 5 repositions the engine as a full product not just a runtime, adding built-in analytics to track how players experience a title, cross-platform testing…
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Unity's New UI SystemGame Connection Europe 20142014-10-29
Unity 4.6 beta introduces a canvas-based system with three render modes (screen overlay, camera, world space), a visual anchor tool nicknamed the power flower…
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Intervista a Andy TouchCodemotion Roma 20142014-04-09
A concise demo-driven session that shows how Unity Technologies gets features into playable prototypes: a live-proof approach built around 100 cubes with…
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