~/conference

Unite 2009

date:2009-10-27..2009-10-30
location:San Francisco, United States
series:Unite · 2 editions
editions:[Unite 2008, Unite 2009]
titleauthorlength
Welcome to UnityTom Higgins50m
Overview of Unity as a multiplatform interactive 3D authoring tool, with an integrated editor that previews live and publishes to desktop, web and iPhone. The…
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KeynoteRichard Hilleman, John Sousa01h 16m
Unite 2009 - The Unity founders were joined by Richard Hilleman from Electronic Arts to kick off the Unite '09 opening keynote. The founders of Unity…
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Unity 2 6 IntroductionLucas Meijer, Joachim Ante, Joe Robins43m
Overview of Unity 2.6: a new profiler with deep profiling shows per-frame rendering, script, GC and physics breakdowns so spikes can be traced to exact…
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Shader Tricks in Game ProductionJakub Cupisz, Robert Cupisz43m
Game uses Unity shaders to add concrete, cheap effects to a one‑month student game (12 students, 3 programmers): a script‑driven progress bar uses two lines of…
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Optimizing for Unity iPhone 1 5Renaldas Zioma, Adam Mechtley01h 04m
Unity iPhone 1.5 adds an internal profiler (enable via app controller define) that dumps millisecond timings every 30 frames so budgets are clear: 16 ms for 60…
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Flash IntegrationMauricio Longoni43m
Shows a tested integration approach that ships a free JavaScript + Unity + Flash proxy called u3dobject library and a browser abstraction that passes load…
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Facebook : Social Network IntegrationBenjamin Joffe31m
A Unity 3D multiplayer FPS, Paradise Paintball, launches on Facebook and Apple widget, grows to 1.5M installs and about 880k MAU by iterating on gameplay…
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Character Animation tips and tricksRune Skovbo Johansen, Paulius Liekis55m
Explains concrete Unity 2.6 techniques: use the locomotion system on website to blend as few as two clips into full-direction walking (supports humans and…
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Bringing Star Wars to the iPhoneJohn Grden01h 01m
Used Unity 1.5 to build and ship Star Wars: Trench Run as a paid iPhone app, exporting to Xcode and embedding a Cocoa front end; typical meshes stay around…
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