~/talk

Flash Integration

Talkat Unite 2009 · 2009-10-27..10-30· [web-platform, game-development]
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slides:none on file

Shows a tested integration approach that ships a free JavaScript + Unity + Flash proxy called u3dobject library and a browser abstraction that passes load progress, selection data and scores between Flash and Unity. Explains limitations: Unity stays hardware‑accelerated and on top so Flash can only appear to overlay it, the one‑pixel hide trick keeps Unity responsive, JavaScript→Unity messages accept only a single string (ExternalInterface string parameter limit), and recommends backend POST with a key for secure data. Examples include 13+ studio games and a title with ~1,000,000 plays.

AI-written summary · about

  1. 0:00Introduction
  2. 1:51Unity with Flash content
  3. 3:21Unity-Flash integration challenges
  4. 7:20Workarounds for integration
  5. 8:26Data exchange between Unity and Flash
  6. 11:21Live demo: Unity-Flash game
  7. 14:35Live demo: Unity-Flash game 2
  8. 18:20u3d object library
  9. 21:12How u3d object library works
  10. 27:02Unity side: u3d object
  11. 29:17Flash side: u3d object
  12. 32:34Future updates
  13. 33:17Live demo: Unity-Flash 3
  14. 36:36Unity interfaces like Flash
  15. 39:51Missing Unity plugin in Flash
  16. 40:58Q&A
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