~/talk

Bugs

Talkat Unite 2008 · 2008-10-22..10-24· [testing, developer-experience]
links:none on file
slides:none on file

Public bug reports go through a strict pipeline: a one-person QA filter that requires attach full project folder (or a minimal single-scene repro), then reproduce, triage, assign, fix, verify and ship. Provide a clear area-prefixed title, a one-paragraph description, 3–7 reproducible steps, exact error text, platform specs or graphics card/driver info, and include console log and stack trace or a short screencast (Vimeo). Duplicates raise priority; vague or empty reports are discarded.

AI-written summary · about

  1. 0:00Bug reporting at Unity
  2. 4:22Unity bug report processing
  3. 12:28Detailed reports speed fixes
  4. 18:07Clear bug titles matter
  5. 22:00Video bug reports
  6. 26:39Web player and standalone bugs
  7. 32:17Own bug tracking setup
  8. 39:33Managing reported bugs
  9. 41:41Debugging crashes
  10. 45:16Q&A
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