~/talk

UX Design Fundamentals: What do your users really see

Talkat NDC Oslo 2019 · 2019-06-17..06-21· [design-collaboration, accessibility]
links:none on file
slides:none on file

Shows that people miss obvious UI elements: the gorilla/masked bear video (13 passes to count) and hammer/wrench slides demonstrate inattentional blindness caused by a tiny fovea roughly the size of a bottle cap. Covers concrete Gestalt rules like Gestalt proximity and similarity, with elevator panels, an American Airlines “continue” button that forces users to restart, and a fuel app that uses size, color and animation well. Notes color tricks, illusions, and ~5% red‑green colorblind prevalence.

AI-written summary · about

  1. 0:00Introduction
  2. 1:23AB Testing
  3. 1:55Awareness Test
  4. 4:02Inattentional Blindness
  5. 6:18Design Principles
  6. 8:14Peripheral Vision
  7. 9:02User Expectations
  8. 10:26Mental Model
  9. 14:37Figureground
  10. 24:54Visual Processing
  11. 25:48Proximity
  12. 28:12Gestalt Similarity
  13. 31:43Gestalt Continuity
  14. 32:43Test
  15. 34:04Application
  16. 35:23Information Importance
  17. 36:24Users are primed
  18. 36:58Most important actions
  19. 38:26Evil by design
  20. 41:08Archetypes
  21. 41:53Color
  22. 48:00Signaling
  23. 49:04Colorblindness
  24. 52:12Mapping
  25. 53:29Display
  26. 54:12Context
  27. 54:34Noise
  28. 55:20Structure
  29. 55:50Hierarchy
  30. 56:43Distraction
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.