~/talk

Mobiconf 2018: Giulia Menichini, Netfarm

Talkat Mobiconf 2018 · 2018-10-04..10-05· [creative-coding, webxr]
slides:none on file

A Unity-based visualizer simulates electromagnetic-field strength over a real island, importing DXF terrain and building data, converting points to meshes with Delaunay triangulation, and exporting OBJ terrain into the scene. Height is colored by a custom heat-water shader and buildings become prefabs whose material reflects measured field intensity. Touch gestures control camera, validation compares model outputs to collected physics data, and builds target Android/iOS with configurable player settings.

AI-written summary · about

  1. 0:00Introduction to talk
  2. 1:32Building simulation software
  3. 6:03Unity platform overview
  4. 8:57Unity UI elements
  5. 14:27Basic Unity concepts
  6. 19:08Prefabs and materials
  7. 21:22Materials and shaders
  8. 23:16Handling touch inputs
  9. 25:27Build process in Unity
  10. 29:16Case study introduction
  11. 31:49Generating terrain mesh
  12. 33:17Applying terrain shader
  13. 34:50Adding buildings to scene
  14. 35:58Final software demonstration
  15. 37:07Resources and documentation
  16. 38:20Q&A and closing
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.