~/talk

Containerising Your Game Servers

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AWS Game Tech anatomy: Amazon GameLift runs session-based servers with FlexMatch and Fleet IQ (Fleet IQ can use spot capacity up to 90% discount), and container options include ECS/EKS/Fargate with images stored in ECR. Example repo shows Fargate + Cognito + API Gateway + Lambda + ElastiCache Redis routing players to container IPs; containers start fast and auto-shutdown after fixed games. Build tips: multi-stage builds, small base images and cache-friendly Dockerfile ordering cut image sizes from hundreds of MB to single digits.

AI-written summary · about

  1. 0:00Introduction
  2. 1:18AWS Global Infrastructure
  3. 3:10Amazon Gamelift
  4. 4:40Capacity Planning
  5. 6:04How Gamelift Works
  6. 7:27What is a Game Backend
  7. 9:25Benefits of Containers
  8. 11:14Game Package Services
  9. 12:26Container Services Overview
  10. 15:38Peak Games
  11. 17:02AWS Fargate
  12. 18:05Game Servers on AWS
  13. 18:57Solution Architecture
  14. 20:41Best Practices
  15. 21:45Image Size
  16. 26:04Multiple Environments
  17. 26:51Summary
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