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Adding Depth and Believability to Your Character Design

Talkat Develop:Brighton Digital 2020 · 2020-11-02..11-04· [game-development]
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slides:none on file

Advice: treat a concept as a blueprint and fill its gaps with researched construction and surface work. Spend half a day gathering references for garments, silhouettes and hardware, use Marvelous Designer to solve fitting and Substance Painter for edgewear and dark washes, add concrete details like rivets, a yoke, paneling or functional pockets, introduce large and element-level gradients to create overlap and depth, use branding and period-appropriate makeup to anchor identity, and consult a fashion encyclopedia for naming and construction rules.

AI-written summary · about

  1. 0:00Intro
  2. 0:50Concept Art
  3. 2:36Reference
  4. 11:21Variation
  5. 13:48Depth
  6. 16:26Branding
  7. 17:55The Face
  8. 22:01Conclusion
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