Why Diversity Matters and How We Can Make Studios More Inclusive
summary
Games industry data shows 28% female vs ~50% workforce and argues diversity without inclusion loses hires; the business and moral cases cite June Sarpong’s Diversify and the measurable cost of inaction. Actionable steps include auditing job ads to remove gendered language, widening ad channels, offering remote and flexible roles, running internships and outreach, using anonymous feedback and employee resource groups, training on unconscious bias and appointing mental health first aiders.
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chapters (10)
- 0:00Introduction
- 0:33Who am I
- 2:47Inclusion vs Diversity
- 5:53Why Diversity Matters
- 7:51Recruitment
- 12:23Unconscious Bias
- 15:11Workplace Culture
- 21:53Diversifying Content
- 25:11Pipeline Mentorship Training
- 27:25Events
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