~/talk

UX research in a huge agile project

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A new responsive e‑banking platform is built across four countries with 45 sprints planned and releases roughly every 5–7 sprints; two internal releases already run. UX work compresses into sprint cycles using quick lab tests, online surveys, day‑in‑life interviews and a standby pool of employee testers, producing data‑driven personas (Adam, Alice, Robert) and concrete fixes. Early problems — low‑quality user stories, no prototypes, slow feedback — are solved by tighter acceptance criteria, iterative testing and 900 customers tested across internal and external releases.

AI-written summary · about

  1. 0:00New e-banking platform
  2. 2:54Adopting agile at scale
  3. 3:35Early project problems
  4. 5:05Data-driven personas
  5. 9:19Effective user stories
  6. 9:40Testing without prototypes
  7. 10:26Research in sprints
  8. 13:15Tracking customer feedback
  9. 14:41Project solutions
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