Mixing Lean UX & Agile Development
summary
Weekly one‑week sprints run as experiments with continuous deployment, automated CI and TDD, and a cadence of Monday hypothesis definition through five users on Friday for validation. Teams use Git flow, Fibonacci sizing and story mapping (the team built storymapper.io), practice just‑in‑time design with Bootstrap/style guides, and pair designers and developers for pixel polish. Case work includes BookRunner (SMS + mobile web) and Sharethrough (video distribution analytics); example velocity: six devs → ~26 points.
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chapters (11)
- 0:00Introduction to sprint goals
- 1:07Defining and prioritizing work
- 1:47Delivering value and whole UX
- 3:13Just in time design and risk
- 5:26Real world case studies
- 7:21Weekly sprint schedule
- 9:45Monday planning and reflection
- 12:45Story writing and mapping
- 15:42Development and collaboration
- 17:55Friday testing and feedback
- 23:12Q&A and final thoughts
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